Engadget post time: May 02, 2013 at 12:52AM
Like Punxsutawney Phil’s shadowgazing, we can rightfully expect a new Call of Duty game to be announced annually and available at the holidays. Also like our groundhog friend, the only annual questions we must ask are in the details — what is this year’s Call of Duty about, and who’s making it? It turns out that this year’s Duty development, unsurprisingly, falls on Infinity Ward’s shoulders — the folks who created the much lauded Call of Duty 4: Modern Warfare — and it’s named “Call of Duty: Ghosts.” The first-person shooter is arriving on a whole mess of platforms this November 5th, including Xbox 360, PlayStation 3, PC, but also PlayStation 4 and the next Xbox — given that we don’t know release dates for the PlayStation 4 and the next Xbox, it stands to reason that Ghosts will arrive on a different date for those platforms. It’s also likely we’ll see a handheld version on Nintendo’s 3DS made by someone other than Infinity Ward, but we’ve got no direct word on that just yet. More ambiguous, Nintendo’s Wii U isn’t listed, but it stands to reason it’ll head that way as well (the last series entry, Black Ops 2, got a Wii U version).
The “Ghosts” in the title references … well, we’re not entirely sure. Previous CoD games featured a character named “Ghost” fairly prominently, though the plurality indicates a game about more than one individual. Infinity Ward head Mark Rubin calls Ghosts “a new sub-brand” in the CoD franchise, and it’s getting a new (unnamed) game engine to boot — another indicator that previous characters aren’t involved. We’re holding out hope that the often overserious, dramatic tone of previous CoD games is being completely thrown out in favor of a goofy game about hunting ghosts. The bullets pass right through their ethereal form! Run for your life! We’ll hear more about Call of Duty: Ghosts at Microsoft’s big next-gen console unveiling on May 21st, so hold tight.
Reference source: Engadget